You can monetize your ads by applying an ad platform to your app.
]]>The Google AdMob plug-in is a custom product that allows you to place Google AdMob ads in your app.
If you purchase an ad-mob plug-in product, you can set ad-mob ads on an app produced by Swing to app.
Users can insert their own ad ID and set up and use the advertisement exposure pattern freely.
Please check the details of how to use ad-mob advertisement setting.
]]>2) Payment of plug-in products with AdMob ($220) or AdMob package products ($580)
3) Subscribe to the official ad mob site → Create advertising unit ID, copy app ID by platform
4) Setting up ads in AdMob plug-in settings
Manager →Services→ Go to AdMob Plug-in settings
Enter Set ad unit ID, Set ad exposure pattern, and save
5) After setting up the ad, [App Creation Request] : Update the app with the advertised version
6) Ad setting is complete. Download the app from your Android phone and test it to see if it’s working well
7) Register store: Upload stores you wish to launch, such as Play Store, App Store, etc.
Please check the manual below for details on setting the admob plug-in.
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1) Plug-in with Google Add-Mob ($220) : Single-product product with AdMob plug-in only
Since it’s an ad-mob product, you need to purchase a paid app coupon and store upload ticket separately.
2) Add-Mob Power Package ($580): Plug-in with AdMob + basic swing pass (2 years/24 months) + 1 upload ticket (App store upload ticket, Play Store upload ticket) are provided together.
There is no need to purchase other products if you purchase only one package product because it includes both a pass and a store upload as well as an add-mob.
Therefore, you can select the product of the style you want and use it after purchasing it.
Select the link below to go to the Swing Payment page.
Applicable to two modes of AdMob for Android and iPhone, and integrated settings.
You can just set the platform you want.
However, even if you only have one platform, the cost is the same.
]]>There is no additional cost associated with setting up AdMobs.
]]>*Front advertisement allows the app operator to set the exposure pattern freely.
1)Exposure of advertisements when launching the app for the first time
->Full advertisements are exposed when the app is first launched.
2) When switching to the app for the first time is in progress.
->After launching the app, a pop-up advertisement will appear once the screen is switched by selecting the first menu or page.
3)Exposure of advertisements by number of screen transitions
->You can set the number of ad exposures that appear as the screen transitions.
When setting to ‘Example’5’, full-page advertisements are exposed when the screen is switched 5 times.
4) Expose advertisements every scheduled time
->If you set a schedule time, the full-page advertisement will be exposed after that time.
Example) If you set it up for 60 seconds, the advertisement will be exposed 60 seconds after the app is launched. (Expose ad every 60 seconds)
]]>*You’ll need to touch the actual ad (banner, front) to go to the corresponding ad page to get the ad revenue.
You’ll get 100% of the revenue from your ads.
]]>To place an ad in the app, you need the app’s unique ad unit ID.
It has a unique ID that applies to Android phones and iPhones.
There are also IDs depending on the type of advertisement.
Therefore, the user directly creates an ad unit ID and applies the corresponding ad unit ID to the app so that the advertisement is normally displayed.
1) Android banner, front ad ID
2) iPhone banner, full ad ID is required
3) Android App ID , IOS App ID
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The iPhone must be released on the App Store before the app will display an ad. (Apps that are not released under Apple’s policy will not be able to see ads) Therefore, the iPhone must be released in the App Store to see the ads.
Users should check the screen where the advertisement is applied to the Android phone.
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